Barion Pixel

Books in English

On-Screen Language in Video Games
Illustrator: Worked examples or Exercises

deckert, mikolaj

On-Screen Language in Video Games

A Translation Perspective

-40%

In Stock

You can collect in store today, or it will be despatched within 48 hours.

HUF 10,200

(Shop price)

HUF 6,120

(VAT: 5%)

ISBN: 9781009045513
Published: November 24, 2022
Publisher: Cambridge University Press
Pub. Country: United Kingdom
Format: Paperback / softback
Pages: 75

Available delivery modes:

Collect from Store

Home delivery with GLS courier in Hungary:

+ ...

Registered post to a destination outside Hungary

Contact for shipping quote.

Available payment methods:

Pay online with Barion

Pay online with PayPal

Pay on delivery

(in cash or by card)

Pay on pickup in store

(in cash or by card)

Prepayment via bank transfer

(Only if "Registered post to a destination outside Hungary" is selected)

In this Element, roughly, 100 representative examples are examined to map out a comprehensive typological account of OSL. The discussion of findings and implications notably comprises input from an interview with a lead level developer behind Shadow Warrior 2 to provide a complementary professional perspective on OSL and its translation.

On-Screen Language in Video Games
Illustrator: Worked examples or Exercises

Secure payment

Brick & Click Store

Trackable orders

Bestsellers since 1992

© Bestsellers 2025 All rights reserved.
build 202511051301